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46 open UI/UX Designer jobs

Real, currently-open UI/UX Designer roles synced directly from company career pages. Upload your resume to see which of these match your skills, or browse all open roles. New to the role? Read our UI/UX Designer guide.

Hiring snapshot for UI/UX Designer

The most common locations right now are San Francisco Bay Area (4), San Francisco (3), US / Canada (2). 6 of these 46 roles (13%) list a remote option. 27 were posted in the last two weeks. By team, the biggest groups are Product & Design (44), Engineering (2).

Computed from the 46 open listings shown below.

Guide: working as a UI/UX Designer

UI/UX designers shape how a product looks and how it feels to use. The work runs from user research and journey mapping through wireframes and interactive prototypes to polished visuals and design-system components, followed by usability testing and close collaboration with developers during build.

Core skills employers look for

  • User research and interviews
  • Wireframing and prototyping
  • Figma and component libraries
  • Interaction and visual design
  • Usability testing
  • Accessibility (WCAG) basics
  • Information architecture
  • Design handoff to developers

How to stand out when you apply

  • Build a portfolio of two or three in-depth case studies rather than many screenshots. Show the problem, research, rejected ideas, final design and what testing taught you.
  • Include at least one redesign of a real, flawed flow such as a checkout or signup form, explaining each change with user evidence or usability principles.
  • Show accessibility awareness: colour contrast, focus states, readable type sizes and screen reader labels. Many teams treat this as a baseline expectation.
  • Basic HTML and CSS knowledge helps you design things that can actually be built and makes conversations with front-end developers much smoother.

What the interviews usually cover

The core of most processes is a portfolio presentation where you walk through one project and defend your decisions. Many companies also run a whiteboard or take-home design challenge, a critique of an existing product, and a collaboration round with product managers or engineers. Be ready to explain how research changed your design, not just how it looks.

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